#ifndef						__ISOUNDPACKET_H__
#	define					__ISOUNDPACKET_H__

class						ISoundPacket
{
public:
	virtual ~ISoundPacket() {};

public:
	virtual short			*data() const = 0;
	virtual int				frame_size() const = 0;
	virtual int				len() const = 0;
	virtual void			setData(short*) = 0;
	virtual void			setFS(int FS) = 0;
	virtual void			setLen(int) = 0;
};

#endif						// !__ISOUNDPACKET_H__